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May 31, 2026
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CSC 555 - Game Development Graduate standing. (4)
Technical aspects of game development from the computer science perspective with focus on low-level programming of computer games utilizing a modern game developing engine. Topics include version control, 2-D and 3-D game engines, simulation-type games, analog and digital controllers and other types of tertiary input. Students implement games or parts of games. Not open to students with credit for CSC 355. Graded ABCDE
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